Week 3-4 Final Map/Flow Chart



I have kept the final map structure similar to the paper prototype. The switches and interactable details have been made clear on the map so that the player will have some sense of direction. I have been looking at the game called Portal and noticed that the game uses colored dotted lines to direct the player to the correct switches and doors.  I have decided to incorporate that aspect into my map to prevent players from getting lost. One change i made from the prototype was the moving platform. I set the platforms on  rotational disks that levitate around a large turbine like generator in the center. Below is the flowchart for the major switches and doors on the map.